Est. 2011 by Tim Williams, Stan Danza and Stacy Waltz
The backlash against Ridley Scott’s Exodus is gathering momentum. After Noah’s mixed reception earlier this year, more and more people are sick of seeing movies with “whitewashed” casts: White actors representing historical figures who almost certainly were not white.
The latest accusation of Exodus whitewashing relates to someone who technically isn’t even a character: the Sphinx.
The likeliest explanation is that the sculpture in this picture is not the Sphinx, but is in fact a statue of Ramses. This means that it would have been based on actor Joel Edgerton’s face.
Unfortunately, this just makes the whitewashed casting even more blatant, because real statues of Ramses II simply do not look like that. So while Exodus may not have made a “white version” of the Sphinx, Egyptian culture is still being erased and rewritten to fit in with the film’s predominantly white cast of actors.
maybe we don’t need these movies at all!
The bomb is dropped
The kittens sort of soften the blow.
this is the shittiest post ever. please unfollow me if you agree with this post also shame on OP for using cute kittens for this garbage post
not sure what it is exactly that makes this post so shitty? Because it’s promoting actual equality? instead of saying that you can call everyone else shit because you are part of an oppressed party you can say you are equal to them doesn’t exactly sound like a shitty idea to me.
BOOM. So many people on this website need to read this twice, let it sink in and then read it again.
TRUTH BE TOLD.
OH SHIT!!! JUST NOW GOT IT!!!!!
"What if, whatever we do can’t be changed?"
"Just because someone stumbles and loses their path, doesn’t mean they can’t be saved."
~ X-Men: Days of Future Past
This one took a long time - but well-worth it, I think.
Enjoy, and have a good evening (or good day, wherever you well be.)
He’s just lost too much.
The Snow Elves had long maintained an uneasy alliance with the only other known group of mer who inhabited Skyrim: the Dwemer. The Nords established their supremacy in Skyrim, and after the devastating loss of the Snow Prince, most Snow Elves turned to their underground brethren for help. After all, there were many Snow Elf legends lauding the honor and glory of the Dwemer. The Dwemer offered to provide them a haven, but forced their wards into servitude, only allowing them to consume a toxic fungus which rendered them blind. Over time, the servants became slaves. Ancient torture chambers found in Dwemer ruins are suspected to have been used to keep their elven brethren in line While these Snow Elves are believed to have been rendered blind by the Dwemeri toxin, it’s unknown whether it was this or some other tragedy which twisted the Betrayed into the primitive creatures which have terrorized the Nords for millennia: the Falmer.
"Sally, in the Vault, you might meet that special someone, just as you would on the surface, and in a few short years, you and your fellow vault dwellers will repopulate our great country!"
- Vault-Tec Spokesperson to a very uncomfortable-looking Father and his Daughter
You likely already knew that the very story-prominent ”vaults" in the Fallout world — originally looking like government-created safehouses to protect its people from nuclear war — were actually created as social-experiments to allow the government to ultimate study different scenarios of human isolation and reintegration into the wasteland after a nuclear attack. But did you know just how deep the twisted experiments went?
The government-funded VaultTec corporation did numerous, and often brutal and immoral experiments on the vault-dwellers that they led to believe they were saving. Some of the experiments were less-dramatic… take for example the famous Vault 101 that was simply designed to never open again, or the similar legendary Vault 13 that was designed to stay closed were it not for the controller chip in its water-recycling system failing. Vault 87 in Washinton D.C. would bombard its unknowing inhabitants with the F.E.V. virus to study their changes. Vault 112 would keep its victims in a virtual-reality simulator where later one of the professors would develop a twisted God-complex and run simulations whereby he could watch the Vault-Dwellers die over and over. Particularly brutal were the stories of Vault 12 which was designed to have the vault door not close and cause the dwellers to be bombarded by radiation and later become the ghoul-city known as “Necropolis” in the remains of Barstow, California…or Vault 3 which would see the peaceful inhabitants leave the vault, only to be massacred by a raider group known as “The Fiends” outside of New Vegas. In most cases, each experiment failed miserably, and the sickest irony? All of these were designed to be studied by scientists who were well-protected in Cheyenne Mountain’s own
"Vault Zero" who were later killed by their own corrupted Vault-controlling A.I. In other words, the experiments indeed went on as the government had planned… only in the end no one was left to watch it.